Lesson 176 · 3 min
Make your own simple simulation
With one careful prompt, you can turn a chatbot into a small practice game with a goal, a score and feedback at the end.

You do not need code to build a simulation. A chatbot can run one if you give it the rules clearly, the way a game master runs a board game.
A good setup has five parts: the scene, the player's goal, what the AI controls, how progress is scored, and how it ends. For example: you are a new café manager, a supplier is late, the goal is to keep the café open for the morning rush, and you have three moves.
Ask the AI to show a short status after each move, like time left and customer mood, so you feel the pressure. At the end it should give a score and explain what a top player would have done.
Save the prompt so you can replay it, or share it with your team. If the game drifts, add a rule. If you want something you can click, ask for it as an artifact or small web page, and test it like any other app.
Do it now
Run a five-move challenge
- 1. Copy the prompt below and fill in a situation you would like to practise.
- 2. Play all five moves, then read the score and feedback.
- 3. Change one rule and play again to see how it feels.
Run a text practice game. Scene: [SITUATION]. My goal: [GOAL]. I get 5 moves. After each move, show a one-line status with [2 THINGS TO TRACK, e.g. time left and customer mood], then describe what happens in two sentences. Be realistic and do not let me win too easily. After move 5, give a score out of 10 and explain what the best moves would have been.
Quick check
Keep going
Next →Vibe coding explainedWords from this lesson
- Prompt
- The instruction or question you give an AI. Clearer prompts with context usually get much better answers.
- Role prompting
- Starting a prompt by telling the AI who to act as, such as an experienced editor, to shape tone and focus.
- Prompt engineering
- The practice of wording, structuring and testing prompts to get reliable, useful results from AI.